Second Version (2019-05-02)
Second version published ! This one I can finally consider some degree of finished, as the main loop is here and a bit improved.
What has been changed :
- Better control options, allowing for a mix of controllers and one keyboard player
- Better class selection menu
- "Tutorial", featuring "drawings" by yours truly
- One fight with three different types of soldiers at the same time.
- You can play with less than 4 people now, the game balances automatically depending on the number of players.
- Added a few graphical and sound effects on most attacks
This is a version I will start playtesting seriously, to see how fun it can actually be in multiplayer. For reference, my current thoughts on the project are that I do find fun trying to optimise my play in realtime, the Hero class has some cool synergies to work with even alone, but I find myself only using the spear at the moment. I do wonder however if it's going to last much, and if it won't be a bit shallow without a team to complement strategies and such.
Next version will address what issues rise in this version, add a new class more focused on damage and improving it and (if fun), a new control scheme.
I have plans for up to version 5 of the prototype, and if I don't have anything new to test at that time, I will begin either developping another prototype or the game itself.
Files
Get Prototype Multiplayer RPG
Prototype Multiplayer RPG
Status | Prototype |
Author | Panthavma |
Genre | Role Playing |
Tags | Local multiplayer, Multiplayer, Real-Time |
Languages | English |
More posts
- First Version (2019-03-19)Mar 19, 2019
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